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Searched refs:ForceDisp32 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/X86/
DX86CodeEmitter.cpp538 bool ForceDisp32 = false; in emitMemModRMByte() local
544 ForceDisp32 = true; in emitMemModRMByte()
548 ForceDisp32 = true; in emitMemModRMByte()
587 } else if (DispVal != 0 || ForceDisp32) { in emitMemModRMByte()
/external/swiftshader/third_party/LLVM/lib/Target/X86/MCTargetDesc/
DX86MCCodeEmitter.cpp328 bool ForceDisp32 = false; in EmitMemModRMByte() local
334 ForceDisp32 = true; in EmitMemModRMByte()
338 ForceDisp32 = true; in EmitMemModRMByte()
379 else if (ForceDisp32 || Disp.getImm() != 0) in EmitMemModRMByte()
/external/llvm/lib/Target/X86/MCTargetDesc/
DX86MCCodeEmitter.cpp531 bool ForceDisp32 = false; in emitMemModRMByte() local
539 ForceDisp32 = true; in emitMemModRMByte()
543 ForceDisp32 = true; in emitMemModRMByte()
589 else if (ForceDisp32 || Disp.getImm() != 0) in emitMemModRMByte()