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Searched refs:ForceDisp8 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/X86/
DX86CodeEmitter.cpp539 bool ForceDisp8 = false; in emitMemModRMByte() local
555 ForceDisp8 = true; // Make sure to force 8 bit disp if Base=EBP in emitMemModRMByte()
585 if (ForceDisp8) { in emitMemModRMByte()
/external/swiftshader/third_party/LLVM/lib/Target/X86/MCTargetDesc/
DX86MCCodeEmitter.cpp329 bool ForceDisp8 = false; in EmitMemModRMByte() local
348 ForceDisp8 = true; // Make sure to force 8 bit disp if Base=EBP in EmitMemModRMByte()
377 if (ForceDisp8) in EmitMemModRMByte()
/external/llvm/lib/Target/X86/MCTargetDesc/
DX86MCCodeEmitter.cpp532 bool ForceDisp8 = false; in emitMemModRMByte() local
553 ForceDisp8 = true; // Make sure to force 8 bit disp if Base=EBP in emitMemModRMByte()
557 ForceDisp8 = true; // Make sure to force 8 bit disp if Base=EBP in emitMemModRMByte()
587 if (ForceDisp8) in emitMemModRMByte()