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Searched refs:FullyDefined (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/CodeGen/
DMachineInstrBundle.cpp330 PRI.FullyDefined = true; in analyzePhysReg()
337 if (PRI.FullyDefined || PRI.Clobbered) in analyzePhysReg()
DMachineBasicBlock.cpp1268 if (Info.FullyDefined || Info.Clobbered) in computeRegisterLiveness()
DInlineSpiller.cpp787 if (RI.FullyDefined) in foldMemoryOperand()
/external/llvm/include/llvm/CodeGen/
DMachineInstrBundle.h178 bool FullyDefined; member