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Searched refs:G32R32F (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
DCapabilities.hpp70 static bool G32R32F; member
121 static bool G32R32F; member
178 static bool G32R32F; member
222 static bool G32R32F; member
273 static bool G32R32F; member
326 static bool G32R32F; member
370 static bool G32R32F; member
422 static bool G32R32F; member
DCapabilities.cpp42 bool Capabilities::Surface::RenderTarget::G32R32F = true; member in D3D9::Capabilities::Surface::RenderTarget
85 bool Capabilities::Surface::G32R32F = true; member in D3D9::Capabilities::Surface
131 bool Capabilities::Volume::G32R32F = true; member in D3D9::Capabilities::Volume
166 bool Capabilities::CubeMap::RenderTarget::G32R32F = true; member in D3D9::Capabilities::CubeMap::RenderTarget
209 bool Capabilities::CubeMap::G32R32F = true; member in D3D9::Capabilities::CubeMap
253 bool Capabilities::VolumeTexture::G32R32F = true; member in D3D9::Capabilities::VolumeTexture
288 bool Capabilities::Texture::RenderTarget::G32R32F = true; member in D3D9::Capabilities::Texture::RenderTarget
332 bool Capabilities::Texture::G32R32F = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp283 …case D3DFMT_G32R32F: if(!Capabilities::Surface::RenderTarget::G32R32F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
344 …case D3DFMT_G32R32F: if(!Capabilities::Surface::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
404 …case D3DFMT_G32R32F: if(!Capabilities::Volume::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
450 …case D3DFMT_G32R32F: if(!Capabilities::CubeMap::RenderTarget::G32R32F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
511 …case D3DFMT_G32R32F: if(!Capabilities::CubeMap::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
567 …case D3DFMT_G32R32F: if(!Capabilities::VolumeTexture::G32R32F) return NOTAVAILABLE(); else re… in CheckDeviceFormat()
613 …case D3DFMT_G32R32F: if(!Capabilities::Texture::RenderTarget::G32R32F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
675 …case D3DFMT_G32R32F: if(!Capabilities::Texture::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()