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Searched refs:GATHERCASE_DONT_SAMPLE_CUBE_CORNERS (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp765 GATHERCASE_DONT_SAMPLE_CUBE_CORNERS = (1<<0) //!< For cube map cases: do not sample cube corners enumerator
1150 …ms.textureType == TEXTURETYPE_CUBE || !(m_baseParams.flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); in TextureGatherInstance()
2118 const bool corners = (m_baseParams.flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS) == 0; in computeQuadTexCoord()
2456 noCorners ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0)); in init()
2459 …noCorners ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_… in init()
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp757 GATHERCASE_DONT_SAMPLE_CUBE_CORNERS = (1<<1) //!< For cube map cases: do not sample cube corners enumerator
1061 DE_ASSERT(m_textureType == TEXTURETYPE_CUBE || !(m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); in TextureGatherCase()
1886 const bool corners = (m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS) == 0; in computeQuadTexCoord()
2175 noCorners ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0)); in init()