Searched refs:GLSL_DUMP_ON_ERROR (Results 1 – 2 of 2) sorted by relevance
75 flags |= GLSL_DUMP_ON_ERROR; in _mesa_get_shader_flags()1065 if (ctx->_Shader->Flags & GLSL_DUMP_ON_ERROR) { in _mesa_compile_shader()
2880 #define GLSL_DUMP_ON_ERROR 0x200 /**< Dump shaders to stderr on compile error */ macro