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Searched refs:GLSL_SAMPLER_DIM_2D (Results 1 – 21 of 21) sorted by relevance

/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h83 …ler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GL…
87 …ler2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GL…
95 …2D, GL_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GL…
99 …2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GL…
107 … GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GL…
111 … GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GL…
119 …hadow, GL_SAMPLER_2D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 0…
122 …rrayShadow, GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 1…
129 … GL_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, …
135 …y, GL_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, …
[all …]
Dglsl_types.cpp308 case GLSL_SAMPLER_DIM_2D: in sampler_index()
610 case GLSL_SAMPLER_DIM_2D: in get_sampler_instance()
656 case GLSL_SAMPLER_DIM_2D: in get_sampler_instance()
686 case GLSL_SAMPLER_DIM_2D: in get_sampler_instance()
726 case GLSL_SAMPLER_DIM_2D: in get_image_instance()
755 case GLSL_SAMPLER_DIM_2D: in get_image_instance()
784 case GLSL_SAMPLER_DIM_2D: in get_image_instance()
1968 case GLSL_SAMPLER_DIM_2D: in coordinate_components()
Dglsl_types.h77 GLSL_SAMPLER_DIM_2D, enumerator
/external/mesa3d/src/compiler/glsl/tests/
Dsampler_types_test.cpp53 T( sampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 2)
57 T( sampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 3)
64 T(isampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_INT, NONARRAY, COLOR, 2)
68 T(isampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_INT, ARRAY, COLOR, 3)
75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3)
87 T(sampler2DShadow, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2)
93 GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 3)
/external/mesa3d/src/compiler/nir/
Dnir_lower_drawpixels.c132 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in lower_color()
160 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in lower_color()
175 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in lower_color()
Dnir_lower_bitmap.c93 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in lower_bitmap()
Dnir_lower_tex.c199 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in lower_rect()
217 plane_tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in sample_plane()
Dnir.h1209 case GLSL_SAMPLER_DIM_2D: in nir_tex_instr_dest_size()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_bufimage.c36 const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, in build_nir_itob_compute_shader()
85 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in build_nir_itob_compute_shader()
237 const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, in build_nir_btoi_compute_shader()
428 const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, in build_nir_itoi_compute_shader()
432 const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, in build_nir_itoi_compute_shader()
477 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in build_nir_itoi_compute_shader()
617 const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, in build_nir_cleari_compute_shader()
Dradv_meta_blit.c721 fs_2d.nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_2D); in radv_device_init_meta_blit_color()
903 fs_2d.nir = build_nir_copy_fragment_shader_depth(GLSL_SAMPLER_DIM_2D); in radv_device_init_meta_blit_depth()
1082 fs_2d.nir = build_nir_copy_fragment_shader_stencil(GLSL_SAMPLER_DIM_2D); in radv_device_init_meta_blit_stencil()
Dradv_meta_blit2d.c475 glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_UINT); in build_nir_texel_fetch()
482 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in build_nir_texel_fetch()
Dradv_meta_resolve_cs.c44 const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, in build_resolve_compute_shader()
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1195 instr->sampler_dim = GLSL_SAMPLER_DIM_2D; in setup_texture_info()
1198 instr->sampler_dim = GLSL_SAMPLER_DIM_2D; in setup_texture_info()
1209 instr->sampler_dim = GLSL_SAMPLER_DIM_2D; in setup_texture_info()
1213 instr->sampler_dim = GLSL_SAMPLER_DIM_2D; in setup_texture_info()
1336 case GLSL_SAMPLER_DIM_2D: in ttn_tex()
/external/mesa3d/src/mesa/program/
Dprog_to_nir.c569 instr->sampler_dim = GLSL_SAMPLER_DIM_2D; in ptn_tex()
590 case GLSL_SAMPLER_DIM_2D: in ptn_tex()
Dir_to_mesa.cpp2099 if (sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_2D && in visit()
2133 case GLSL_SAMPLER_DIM_2D: in visit()
/external/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c835 case SpvDim2D: dim = GLSL_SAMPLER_DIM_2D; break; in vtn_handle_type()
857 assert(dim == GLSL_SAMPLER_DIM_2D); in vtn_handle_type()
1528 case GLSL_SAMPLER_DIM_2D: in vtn_handle_texture()
/external/mesa3d/src/compiler/glsl/
Dast_to_hir.cpp2386 case GLSL_SAMPLER_DIM_2D: { in get_type_name_for_precision_qualifier()
2450 case GLSL_SAMPLER_DIM_2D: { in get_type_name_for_precision_qualifier()
2505 case GLSL_SAMPLER_DIM_2D: { in get_type_name_for_precision_qualifier()
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi.cpp3708 case GLSL_SAMPLER_DIM_2D: in visit_image_intrinsic()
4155 if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_2D && in visit()
4238 case GLSL_SAMPLER_DIM_2D: in visit()
/external/mesa3d/src/intel/blorp/
Dblorp_blit.c208 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in blorp_nir_tex()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_compiler_nir.c1362 case GLSL_SAMPLER_DIM_2D: in tex_info()
/external/mesa3d/src/amd/common/
Dac_nir_to_llvm.c2236 case GLSL_SAMPLER_DIM_2D: in image_type_to_components_count()
3307 case GLSL_SAMPLER_DIM_2D: in visit_tex()