Searched refs:GLSL_UNIFORMS (Results 1 – 3 of 3) sorted by relevance
760 if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) { in _mesa_uniform()987 if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) { in _mesa_uniform_matrix()
2875 #define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */ macro
89 flags |= GLSL_UNIFORMS; in _mesa_get_shader_flags()