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Searched refs:GLView (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/targets/haiku-softpipe/
DSoftwareRenderer.cpp112 color_space cs = BScreen(GLView()->Window()).ColorSpace(); in LockGL()
151 BScreen screen(GLView()->Window()); in SwapBuffers()
158 if (GLView()->LockLooperWithTimeout(1000) == B_OK) { in SwapBuffers()
159 GLView()->DrawBitmap(fBitmap, B_ORIGIN); in SwapBuffers()
160 GLView()->UnlockLooper(); in SwapBuffers()
208 GLView()->DrawBitmap(fBitmap, updateRect, updateRect); in Draw()
/external/mesa3d/src/hgl/
DSConscript23 'GLView.cpp',
/external/mesa3d/include/HaikuGL/
DGLRenderer.h52 inline BGLView* GLView() { return fView; }; in GLView() function
DREADME12 * headers/os/opengl/GLView.h