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Searched refs:GLX_COLOR_INDEX_BIT (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/include/GL/
Dglx.h153 #define GLX_COLOR_INDEX_BIT 0x00000002 macro
Dglxext.h60 #define GLX_COLOR_INDEX_BIT 0x00000002 macro
/external/mesa3d/src/glx/
Ddri_common.c286 glxValue |= GLX_COLOR_INDEX_BIT; in driConfigEqual()
Dglxext.c593 (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; in __glXInitializeVisualConfigFromTags()
Dglxcmds.c242 return (config->renderType & GLX_COLOR_INDEX_BIT) != 0; in validate_renderType_against_config()
413 } else if (config->renderType & GLX_COLOR_INDEX_BIT) { in glXCreateContext()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c926 else if (*parselist & GLX_COLOR_INDEX_BIT) { in choose_visual()
1632 *value = GLX_COLOR_INDEX_BIT; in get_config()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c1068 else if (*parselist & GLX_COLOR_INDEX_BIT) { in choose_visual()
1698 *value = GLX_COLOR_INDEX_BIT; in get_config()
/external/swiftshader/include/GL/
Dglxext.h60 #define GLX_COLOR_INDEX_BIT 0x00000002 macro