Searched refs:GLX_TEXTURE_FORMAT_RGB_EXT (Results 1 – 5 of 5) sorted by relevance
1963 case GLX_TEXTURE_FORMAT_RGB_EXT: in glXCreatePixmap()1996 if (format == GLX_TEXTURE_FORMAT_RGB_EXT) { in glXCreatePixmap()
2029 case GLX_TEXTURE_FORMAT_RGB_EXT: in Fake_glXCreatePixmap()2062 if (format == GLX_TEXTURE_FORMAT_RGB_EXT) { in Fake_glXCreatePixmap()
1742 else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) { in XMesaBindTexImage()
322 #define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 macro
371 #define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 macro