Searched refs:GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (Results 1 – 14 of 14) sorted by relevance
124 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: return "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH";
733 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro
751 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: { in get_programiv()
922 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro
924 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro
807 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro
1781 …verifyProgramParam (m_testCtx, *this, program, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, (GLint)st… in test()
3205 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: in GetProgramiv()
1431 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro
1318 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro
1449 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro
1336 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 macro