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Searched refs:GL_ALL_SHADER_BITS (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/main/
Dpipelineobj.c261 if (stages != GL_ALL_SHADER_BITS && (stages & ~any_valid_stages) != 0) { in _mesa_UseProgramStages()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl51 #define GL_ALL_SHADER_BITS 0xFFFFFFFFu macro
/external/mesa3d/include/GLES3/
Dgl31.h1261 #define GL_ALL_SHADER_BITS 0xFFFFFFFF macro
Dgl32.h1261 #define GL_ALL_SHADER_BITS 0xFFFFFFFF macro
/external/swiftshader/include/GL/
Dglcorearb.h1905 #define GL_ALL_SHADER_BITS 0xFFFFFFFF macro
Dglext.h1852 #define GL_ALL_SHADER_BITS 0xFFFFFFFF macro
/external/mesa3d/include/GL/
Dglcorearb.h1924 #define GL_ALL_SHADER_BITS 0xFFFFFFFF macro
Dglext.h1871 #define GL_ALL_SHADER_BITS 0xFFFFFFFF macro