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Searched refs:GL_BLOCK_INDEX (Results 1 – 13 of 13) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp90 info.blockIndex = getProgramResourceUint(gl, program, programInterface, index, GL_BLOCK_INDEX); in getProgramInterfaceVariableInfo()
DgluStrUtil.inl1526 case GL_BLOCK_INDEX: return "GL_BLOCK_INDEX";
/external/mesa3d/src/mesa/main/
Duniform_query.cpp91 return GL_BLOCK_INDEX; in resource_prop_from_uniform_prop()
Dshader_query.cpp1154 case GL_BLOCK_INDEX: in _mesa_program_resource_prop()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp2200 { GL_BLOCK_INDEX, &blockIndexValidator }, in iterate()
2386 { GL_BLOCK_INDEX, &blockIndexValidator }, in iterate()
Des31fSSBOLayoutCase.cpp1412 GL_BLOCK_INDEX, // 0 in getGLBufferLayout()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1547 #define GL_BLOCK_INDEX 0x92FD macro
/external/mesa3d/include/GLES3/
Dgl31.h1244 #define GL_BLOCK_INDEX 0x92FD macro
Dgl32.h1244 #define GL_BLOCK_INDEX 0x92FD macro
/external/swiftshader/include/GL/
Dglcorearb.h2440 #define GL_BLOCK_INDEX 0x92FD macro
Dglext.h2387 #define GL_BLOCK_INDEX 0x92FD macro
/external/mesa3d/include/GL/
Dglcorearb.h2464 #define GL_BLOCK_INDEX 0x92FD macro
Dglext.h2411 #define GL_BLOCK_INDEX 0x92FD macro