/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 194 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 209 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 330 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 637 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 652 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 746 …amResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 772 …amResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 847 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 862 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() 939 …ramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in iterate() [all …]
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D | es31fOpaqueTypeIndexingTests.cpp | 1099 …ramResourceInt(gl, shaderExecutor->getProgram(), GL_ATOMIC_COUNTER_BUFFER, 0, GL_BUFFER_DATA_SIZE); in iterate()
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D | es31fShaderImageLoadStoreTests.cpp | 951 …tx.getFunctions(), program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in readFloatOrNormTextureWithLookupsAndVerify() 968 …tx.getFunctions(), program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); in readFloatOrNormTextureWithLookupsAndVerify()
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D | es31fSSBOLayoutCase.cpp | 1354 const deUint32 queryParams[] = { GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_NAME_LENGTH }; in getGLBufferLayout()
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D | es31fProgramInterfaceQueryTests.cpp | 2087 const glw::GLenum prop = GL_BUFFER_DATA_SIZE; in iterate() 2614 const glw::GLenum props[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE }; in iterate()
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/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.cpp | 78 info.dataSize = getProgramResourceUint(gl, program, programInterface, index, GL_BUFFER_DATA_SIZE); in getProgramInterfaceBlockInfo()
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D | gluStrUtil.inl | 1530 case GL_BUFFER_DATA_SIZE: return "GL_BUFFER_DATA_SIZE";
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/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 942 case GL_BUFFER_DATA_SIZE: in get_buffer_property() 978 case GL_BUFFER_DATA_SIZE: in get_buffer_property() 1014 case GL_BUFFER_DATA_SIZE: in get_buffer_property() 1175 case GL_BUFFER_DATA_SIZE: in _mesa_program_resource_prop()
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D | uniforms.c | 1098 _mesa_program_resource_prop(shProg, res, index, GL_BUFFER_DATA_SIZE, in mesa_bufferiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1553 #define GL_BUFFER_DATA_SIZE 0x9303 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1250 #define GL_BUFFER_DATA_SIZE 0x9303 macro
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D | gl32.h | 1250 #define GL_BUFFER_DATA_SIZE 0x9303 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2446 #define GL_BUFFER_DATA_SIZE 0x9303 macro
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D | glext.h | 2393 #define GL_BUFFER_DATA_SIZE 0x9303 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2470 #define GL_BUFFER_DATA_SIZE 0x9303 macro
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D | glext.h | 2417 #define GL_BUFFER_DATA_SIZE 0x9303 macro
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