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Searched refs:GL_COLOR_ATTACHMENT15 (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/glshared/
DglsFboUtil.cpp285 DE_ASSERT(context >= GL_COLOR_ATTACHMENT0 && context <= GL_COLOR_ATTACHMENT15); in formatFlag()
298 DE_ASSERT(attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15); in getAttachmentRenderabilityFlag()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp542 case GL_COLOR_ATTACHMENT15: in glReadBuffer()
1182 case GL_COLOR_ATTACHMENT15: in glDrawBuffers()
1537 case GL_COLOR_ATTACHMENT15: in glFramebufferTextureLayer()
DlibGLESv2.cpp2008 case GL_COLOR_ATTACHMENT15: in FramebufferRenderbuffer()
2154 case GL_COLOR_ATTACHMENT15: in FramebufferTexture2D()
2826 case GL_COLOR_ATTACHMENT15: in GetFramebufferAttachmentParameteriv()
6615 case GL_COLOR_ATTACHMENT15: in FramebufferTexture3DOES()
Dutilities.cpp1854 case GL_COLOR_ATTACHMENT15: in GetComponentType()
/external/deqp/framework/opengl/
DgluStrUtil.inl186 case GL_COLOR_ATTACHMENT15: return "GL_COLOR_ATTACHMENT15";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h680 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
/external/mesa3d/include/GLES3/
Dgl3.h853 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
Dgl31.h853 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
Dgl32.h853 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
/external/swiftshader/include/GLES3/
Dgl3.h855 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl993 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
/external/mesa3d/src/mesa/main/
Dfbobject.c4168 case GL_COLOR_ATTACHMENT15: { in invalidate_framebuffer_storage()
/external/swiftshader/include/GL/
Dglcorearb.h1162 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
Dglext.h1043 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
/external/mesa3d/include/GL/
Dglcorearb.h1162 #define GL_COLOR_ATTACHMENT15 0x8CEF macro
Dglext.h1043 #define GL_COLOR_ATTACHMENT15 0x8CEF macro