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Searched refs:GL_COLOR_ATTACHMENT4 (Results 1 – 15 of 15) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.inl175 case GL_COLOR_ATTACHMENT4: return "GL_COLOR_ATTACHMENT4";
586 case GL_COLOR_ATTACHMENT4: return "GL_COLOR_ATTACHMENT4";
610 case GL_COLOR_ATTACHMENT4: return "GL_COLOR_ATTACHMENT4";
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp531 case GL_COLOR_ATTACHMENT4: in glReadBuffer()
1171 case GL_COLOR_ATTACHMENT4: in glDrawBuffers()
1526 case GL_COLOR_ATTACHMENT4: in glFramebufferTextureLayer()
DlibGLESv2.cpp1997 case GL_COLOR_ATTACHMENT4: in FramebufferRenderbuffer()
2143 case GL_COLOR_ATTACHMENT4: in FramebufferTexture2D()
2815 case GL_COLOR_ATTACHMENT4: in GetFramebufferAttachmentParameteriv()
6604 case GL_COLOR_ATTACHMENT4: in FramebufferTexture3DOES()
Dutilities.cpp1843 case GL_COLOR_ATTACHMENT4: in GetComponentType()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h669 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
/external/mesa3d/include/GLES3/
Dgl3.h842 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
Dgl31.h842 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
Dgl32.h842 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
/external/swiftshader/include/GLES3/
Dgl3.h844 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl982 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
/external/mesa3d/src/mesa/main/
Dfbobject.c4157 case GL_COLOR_ATTACHMENT4: in invalidate_framebuffer_storage()
/external/swiftshader/include/GL/
Dglcorearb.h1151 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
Dglext.h1032 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
/external/mesa3d/include/GL/
Dglcorearb.h1151 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro
Dglext.h1032 #define GL_COLOR_ATTACHMENT4 0x8CE4 macro