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Searched refs:GL_COLOR_ATTACHMENT5 (Results 1 – 15 of 15) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.inl176 case GL_COLOR_ATTACHMENT5: return "GL_COLOR_ATTACHMENT5";
587 case GL_COLOR_ATTACHMENT5: return "GL_COLOR_ATTACHMENT5";
611 case GL_COLOR_ATTACHMENT5: return "GL_COLOR_ATTACHMENT5";
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp532 case GL_COLOR_ATTACHMENT5: in glReadBuffer()
1172 case GL_COLOR_ATTACHMENT5: in glDrawBuffers()
1527 case GL_COLOR_ATTACHMENT5: in glFramebufferTextureLayer()
DlibGLESv2.cpp1998 case GL_COLOR_ATTACHMENT5: in FramebufferRenderbuffer()
2144 case GL_COLOR_ATTACHMENT5: in FramebufferTexture2D()
2816 case GL_COLOR_ATTACHMENT5: in GetFramebufferAttachmentParameteriv()
6605 case GL_COLOR_ATTACHMENT5: in FramebufferTexture3DOES()
Dutilities.cpp1844 case GL_COLOR_ATTACHMENT5: in GetComponentType()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h670 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
/external/mesa3d/include/GLES3/
Dgl3.h843 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
Dgl31.h843 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
Dgl32.h843 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
/external/swiftshader/include/GLES3/
Dgl3.h845 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl983 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
/external/mesa3d/src/mesa/main/
Dfbobject.c4158 case GL_COLOR_ATTACHMENT5: in invalidate_framebuffer_storage()
/external/swiftshader/include/GL/
Dglcorearb.h1152 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
Dglext.h1033 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
/external/mesa3d/include/GL/
Dglcorearb.h1152 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro
Dglext.h1033 #define GL_COLOR_ATTACHMENT5 0x8CE5 macro