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Searched refs:GL_COLOR_ATTACHMENT6 (Results 1 – 15 of 15) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.inl177 case GL_COLOR_ATTACHMENT6: return "GL_COLOR_ATTACHMENT6";
588 case GL_COLOR_ATTACHMENT6: return "GL_COLOR_ATTACHMENT6";
612 case GL_COLOR_ATTACHMENT6: return "GL_COLOR_ATTACHMENT6";
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp533 case GL_COLOR_ATTACHMENT6: in glReadBuffer()
1173 case GL_COLOR_ATTACHMENT6: in glDrawBuffers()
1528 case GL_COLOR_ATTACHMENT6: in glFramebufferTextureLayer()
DlibGLESv2.cpp1999 case GL_COLOR_ATTACHMENT6: in FramebufferRenderbuffer()
2145 case GL_COLOR_ATTACHMENT6: in FramebufferTexture2D()
2817 case GL_COLOR_ATTACHMENT6: in GetFramebufferAttachmentParameteriv()
6606 case GL_COLOR_ATTACHMENT6: in FramebufferTexture3DOES()
Dutilities.cpp1845 case GL_COLOR_ATTACHMENT6: in GetComponentType()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h671 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
/external/mesa3d/include/GLES3/
Dgl3.h844 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
Dgl31.h844 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
Dgl32.h844 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
/external/swiftshader/include/GLES3/
Dgl3.h846 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl984 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
/external/mesa3d/src/mesa/main/
Dfbobject.c4159 case GL_COLOR_ATTACHMENT6: in invalidate_framebuffer_storage()
/external/swiftshader/include/GL/
Dglcorearb.h1153 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
Dglext.h1034 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
/external/mesa3d/include/GL/
Dglcorearb.h1153 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro
Dglext.h1034 #define GL_COLOR_ATTACHMENT6 0x8CE6 macro