/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 356 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in iterate() 615 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in iterate() 922 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in iterate()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 532 gl.texParameteri(texTarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in setupDefaultInputs()
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D | glsTextureStateQueryTests.cpp | 1410 const GLenum modes[] = {GL_COMPARE_REF_TO_TEXTURE, GL_NONE}; in test() 2145 const GLenum modes[] = {GL_COMPARE_REF_TO_TEXTURE, GL_NONE}; in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 906 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in iterate()
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D | es31fOpaqueTypeIndexingTests.cpp | 327 gl.texParameteri(texTarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in setupTexture()
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D | es31fTextureGatherTests.cpp | 1286 gl.texParameteri(texTypeGL, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in init()
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D | es31fTextureBorderClampTests.cpp | 789 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in renderTo()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 758 case GL_COMPARE_REF_TO_TEXTURE: return "GL_COMPARE_REF_TO_TEXTURE";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 576 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 212 case GL_COMPARE_REF_TO_TEXTURE: in setCompareMode()
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D | libGLESv3.cpp | 426 case GL_COMPARE_REF_TO_TEXTURE: in ValidateTexParamParameters()
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1124 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in init()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 749 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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D | gl31.h | 749 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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D | gl32.h | 749 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 751 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 730 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1002 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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D | glext.h | 883 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1002 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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D | glext.h | 883 #define GL_COMPARE_REF_TO_TEXTURE 0x884E macro
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