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Searched refs:GL_COMPRESSED_LUMINANCE_ARB (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexformat.c234 case GL_COMPRESSED_LUMINANCE_ARB: in _mesa_choose_tex_format()
/external/swiftshader/include/GL/
Dglext.h3809 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA macro
/external/mesa3d/include/GL/
Dglext.h4330 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA macro