/external/mesa3d/src/mesa/main/ |
D | texcompress.c | 80 case GL_COMPRESSED_R11_EAC: in _mesa_gl_compressed_format_base_format() 365 formats[n++] = GL_COMPRESSED_R11_EAC; in _mesa_get_compressed_formats() 543 case GL_COMPRESSED_R11_EAC: in _mesa_glenum_to_compressed_format() 731 return GL_COMPRESSED_R11_EAC; in _mesa_compressed_format_to_glenum()
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D | copyimage.c | 383 case GL_COMPRESSED_R11_EAC: in compressed_format_compatible()
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D | textureview.c | 199 {VIEW_CLASS_EAC_R11, GL_COMPRESSED_R11_EAC},
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D | glformats.c | 921 case GL_COMPRESSED_R11_EAC: in _mesa_is_etc2_format() 1105 case GL_COMPRESSED_R11_EAC: in _mesa_is_color_format()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 242 case tcu::COMPRESSEDTEXFORMAT_EAC_R11: return GL_COMPRESSED_R11_EAC; in getGLFormat() 301 case GL_COMPRESSED_R11_EAC: return tcu::COMPRESSEDTEXFORMAT_EAC_R11; in mapGLCompressedTexFormat() 351 case GL_COMPRESSED_R11_EAC: in isCompressedFormat()
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D | gluStrUtil.inl | 899 case GL_COMPRESSED_R11_EAC: return "GL_COMPRESSED_R11_EAC"; 1741 case GL_COMPRESSED_R11_EAC: return "GL_COMPRESSED_R11_EAC";
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 266 GL_COMPRESSED_R11_EAC,
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 195 GL_COMPRESSED_R11_EAC, in Context()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 462 …ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * di… in compressedteximage2d_invalid_size() 548 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 0, 0, 0, -1, 0); in compressedteximage2d_neg_size() 558 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divR… in compressedteximage2d_invalid_width_height() 563 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divR… in compressedteximage2d_invalid_width_height() 568 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divR… in compressedteximage2d_invalid_width_height() 573 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divR… in compressedteximage2d_invalid_width_height() 578 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divR… in compressedteximage2d_invalid_width_height() 583 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divR… in compressedteximage2d_invalid_width_height()
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D | es31fCopyImageTests.cpp | 2525 compressedTextureFormatViewClasses[VIEWCLASS_EAC_R11].push_back(GL_COMPRESSED_R11_EAC); in init() 2657 mixedViewClasses[VIEWCLASS_64_BITS].second.push_back(GL_COMPRESSED_R11_EAC); in init()
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D | es31fTextureBorderClampTests.cpp | 2373 { "compressed_r11_eac", GL_COMPRESSED_R11_EAC, tcu::Sampler::MODE_LAST }, in init() 2731 { "compressed_r11_eac", GL_COMPRESSED_R11_EAC, tcu::Sampler::MODE_LAST }, in init()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 555 case GL_COMPRESSED_R11_EAC: in SelectInternalFormat() 1121 case GL_COMPRESSED_R11_EAC: in ComputeCompressedSize()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 118 GL_COMPRESSED_R11_EAC,
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D | utilities.cpp | 484 case GL_COMPRESSED_R11_EAC: in ValidateCompressedFormat()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 180 glInternalFormat=GL_COMPRESSED_R11_EAC; in PVRTGetOGLES3TextureFormat()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1517 { GL_COMPRESSED_R11_EAC, 0 },
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 788 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 977 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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D | gl31.h | 977 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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D | gl32.h | 977 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 979 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1438 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2244 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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D | glext.h | 2191 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2267 #define GL_COMPRESSED_R11_EAC 0x9270 macro
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