/external/mesa3d/src/mesa/main/ |
D | texcompress.c | 101 case GL_COMPRESSED_RGB8_ETC2: in _mesa_gl_compressed_format_base_format() 363 formats[n++] = GL_COMPRESSED_RGB8_ETC2; in _mesa_get_compressed_formats() 535 case GL_COMPRESSED_RGB8_ETC2: in _mesa_glenum_to_compressed_format() 723 return GL_COMPRESSED_RGB8_ETC2; in _mesa_compressed_format_to_glenum()
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D | copyimage.c | 381 case GL_COMPRESSED_RGB8_ETC2: in compressed_format_compatible()
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D | textureview.c | 203 {VIEW_CLASS_ETC2_RGB, GL_COMPRESSED_RGB8_ETC2},
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D | glformats.c | 917 case GL_COMPRESSED_RGB8_ETC2: in _mesa_is_etc2_format() 1101 case GL_COMPRESSED_RGB8_ETC2: in _mesa_is_color_format()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 244 …glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2… in init() 466 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, 4*4*16, 0); in init() 484 …glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0); in init() 490 …glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16)… in init() 1840 glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); in init() 1851 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); in init() 2636 glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, 4*4*16, 0); in init() 2654 …glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 0, etc2DataSize(… in init() 2660 …glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, etc2DataSiz… in init() 2717 …glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); in init()
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D | es3fImplementationLimitTests.cpp | 270 GL_COMPRESSED_RGB8_ETC2,
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D | es3fNegativeStateApiTests.cpp | 955 …glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, ¶ms… in init()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 246 case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8: return GL_COMPRESSED_RGB8_ETC2; in getGLFormat() 305 case GL_COMPRESSED_RGB8_ETC2: return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8; in mapGLCompressedTexFormat() 355 case GL_COMPRESSED_RGB8_ETC2: in isCompressedFormat()
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D | gluStrUtil.inl | 903 case GL_COMPRESSED_RGB8_ETC2: return "GL_COMPRESSED_RGB8_ETC2"; 1745 case GL_COMPRESSED_RGB8_ETC2: return "GL_COMPRESSED_RGB8_ETC2";
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 239 …ctx.glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, … in compressedteximage2d_max_level() 470 …ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * … in compressedteximage2d_invalid_size() 602 …ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4)… in compressedteximage2d_invalid_buffer_target() 608 …ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16,… in compressedteximage2d_invalid_buffer_target() 2444 ctx.glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); in compressedtexsubimage2d() 2455 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); in compressedtexsubimage2d() 3375 …ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, 4*4*16, … in compressedteximage3d_invalid_size() 3393 …ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, width, height, d… in compressedteximage3d_invalid_width_height() 3411 …ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 0, etc2DataS… in compressedteximage3d_invalid_buffer_target() 3417 …ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, etc2Dat… in compressedteximage3d_invalid_buffer_target() [all …]
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D | es31fTextureLevelStateQueryTests.cpp | 704 level.internalFormat = GL_COMPRESSED_RGB8_ETC2; in generateCompressedTextureGenerationGroup() 769 DE_ASSERT(spec.levels[levelNdx].internalFormat == GL_COMPRESSED_RGB8_ETC2); in applyTextureGenerationSpec() 779 DE_ASSERT(spec.levels[levelNdx].internalFormat == GL_COMPRESSED_RGB8_ETC2); in applyTextureGenerationSpec()
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D | es31fTextureBorderClampTests.cpp | 2377 { "compressed_rgb8_etc2", GL_COMPRESSED_RGB8_ETC2, tcu::Sampler::MODE_LAST }, in init() 2547 { "compressed_color", GL_COMPRESSED_RGB8_ETC2, tcu::Sampler::MODE_LAST, false }, in init()
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D | es31fNegativeStateApiTests.cpp | 1285 …ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, &pa… in get_internalformativ()
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D | es31fCopyImageTests.cpp | 2533 compressedTextureFormatViewClasses[VIEWCLASS_ETC2_RGB].push_back(GL_COMPRESSED_RGB8_ETC2); in init()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 199 GL_COMPRESSED_RGB8_ETC2, in Context()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 563 case GL_COMPRESSED_RGB8_ETC2: in SelectInternalFormat() 1123 case GL_COMPRESSED_RGB8_ETC2: in ComputeCompressedSize()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 122 GL_COMPRESSED_RGB8_ETC2,
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D | utilities.cpp | 488 case GL_COMPRESSED_RGB8_ETC2: in ValidateCompressedFormat()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 150 glInternalFormat=GL_COMPRESSED_RGB8_ETC2; in PVRTGetOGLES3TextureFormat()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1493 { GL_COMPRESSED_RGB8_ETC2, 0 },
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 792 #define GL_COMPRESSED_RGB8_ETC2 0x9274 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 981 #define GL_COMPRESSED_RGB8_ETC2 0x9274 macro
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D | gl31.h | 981 #define GL_COMPRESSED_RGB8_ETC2 0x9274 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 983 #define GL_COMPRESSED_RGB8_ETC2 0x9274 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1442 #define GL_COMPRESSED_RGB8_ETC2 0x9274 macro
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