Home
last modified time | relevance | path

Searched refs:GL_COMPRESSED_RGBA_ASTC_8x8_KHR (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexcompress.c420 formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x8_KHR; in _mesa_get_compressed_formats()
579 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: in _mesa_glenum_to_compressed_format()
767 return GL_COMPRESSED_RGBA_ASTC_8x8_KHR; in _mesa_compressed_format_to_glenum()
Dglformats.c840 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: in is_astc_2d_format()
1122 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: in _mesa_is_color_format()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp260 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA: return GL_COMPRESSED_RGBA_ASTC_8x8_KHR; in getGLFormat()
319 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA; in mapGLCompressedTexFormat()
368 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: in isCompressedFormat()
DgluStrUtil.inl916 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return "GL_COMPRESSED_RGBA_ASTC_8x8_KHR";
1758 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return "GL_COMPRESSED_RGBA_ASTC_8x8_KHR";
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp212 GL_COMPRESSED_RGBA_ASTC_8x8_KHR, in Context()
/external/swiftshader/src/OpenGL/common/
DImage.cpp589 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: in SelectInternalFormat()
1155 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: in ComputeCompressedSize()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h135 GL_COMPRESSED_RGBA_ASTC_8x8_KHR,
Dutilities.cpp501 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: in ValidateCompressedFormat()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1581 { GL_COMPRESSED_RGBA_ASTC_8x8_KHR, 0 },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h237 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1606 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp77 GL_COMPRESSED_RGBA_ASTC_8x8_KHR,
/external/swiftshader/include/GLES2/
Dgl2ext.h201 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h205 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro
/external/swiftshader/include/GL/
Dglcorearb.h3233 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro
Dglext.h4386 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro
/external/mesa3d/include/GL/
Dglcorearb.h3586 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro
Dglext.h4960 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 macro