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Searched refs:GL_COMPRESSED_SIGNED_R11_EAC (Results 1 – 25 of 27) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dtexcompress.c82 case GL_COMPRESSED_SIGNED_R11_EAC: in _mesa_gl_compressed_format_base_format()
367 formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC; in _mesa_get_compressed_formats()
547 case GL_COMPRESSED_SIGNED_R11_EAC: in _mesa_glenum_to_compressed_format()
735 return GL_COMPRESSED_SIGNED_R11_EAC; in _mesa_compressed_format_to_glenum()
Dcopyimage.c384 case GL_COMPRESSED_SIGNED_R11_EAC: in compressed_format_compatible()
Dtextureview.c200 {VIEW_CLASS_EAC_R11, GL_COMPRESSED_SIGNED_R11_EAC},
Dglformats.c923 case GL_COMPRESSED_SIGNED_R11_EAC: in _mesa_is_etc2_format()
1107 case GL_COMPRESSED_SIGNED_R11_EAC: in _mesa_is_color_format()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp243 case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11: return GL_COMPRESSED_SIGNED_R11_EAC; in getGLFormat()
302 case GL_COMPRESSED_SIGNED_R11_EAC: return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11; in mapGLCompressedTexFormat()
352 case GL_COMPRESSED_SIGNED_R11_EAC: in isCompressedFormat()
DgluStrUtil.inl900 case GL_COMPRESSED_SIGNED_R11_EAC: return "GL_COMPRESSED_SIGNED_R11_EAC";
1742 case GL_COMPRESSED_SIGNED_R11_EAC: return "GL_COMPRESSED_SIGNED_R11_EAC";
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp267 GL_COMPRESSED_SIGNED_R11_EAC,
Des3fNegativeTextureApiTests.cpp468 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 0, 4*4*16, 0); in init()
2638 …glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, 4*4*16,… in init()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp196 GL_COMPRESSED_SIGNED_R11_EAC, in Context()
/external/swiftshader/src/OpenGL/common/
DImage.cpp557 case GL_COMPRESSED_SIGNED_R11_EAC: in SelectInternalFormat()
1122 case GL_COMPRESSED_SIGNED_R11_EAC: in ComputeCompressedSize()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h119 GL_COMPRESSED_SIGNED_R11_EAC,
Dutilities.cpp485 case GL_COMPRESSED_SIGNED_R11_EAC: in ValidateCompressedFormat()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp176 glInternalFormat=GL_COMPRESSED_SIGNED_R11_EAC; in PVRTGetOGLES3TextureFormat()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1521 { GL_COMPRESSED_SIGNED_R11_EAC, 0 },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h789 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
/external/deqp/modules/gles31/functional/
Des31fCopyImageTests.cpp2526 compressedTextureFormatViewClasses[VIEWCLASS_EAC_R11].push_back(GL_COMPRESSED_SIGNED_R11_EAC); in init()
2658 mixedViewClasses[VIEWCLASS_64_BITS].second.push_back(GL_COMPRESSED_SIGNED_R11_EAC); in init()
Des31fNegativeTextureApiTests.cpp464 …ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 1, 1, 0, divRoundUp(1, … in compressedteximage2d_invalid_size()
3377 …ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, 4*4… in compressedteximage3d_invalid_size()
Des31fTextureBorderClampTests.cpp2374 { "compressed_signed_r11_eac", GL_COMPRESSED_SIGNED_R11_EAC, tcu::Sampler::MODE_LAST }, in init()
/external/mesa3d/include/GLES3/
Dgl3.h978 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
Dgl31.h978 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
Dgl32.h978 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
/external/swiftshader/include/GLES3/
Dgl3.h980 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1439 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
/external/swiftshader/include/GL/
Dglcorearb.h2245 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro
/external/mesa3d/include/GL/
Dglcorearb.h2268 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 macro

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