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Searched refs:GL_CURRENT_VERTEX_ATTRIB (Results 1 – 20 of 20) sorted by relevance

/external/deqp/framework/opengl/
DgluQueryUtil.inl38 case GL_CURRENT_VERTEX_ATTRIB: return 4;
DgluStrUtil.inl1054 case GL_CURRENT_VERTEX_ATTRIB: return "GL_CURRENT_VERTEX_ATTRIB";
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp142 gl.glGetVertexAttribfv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in verifyCurrentVertexAttribf()
162 gl.glGetVertexAttribIiv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in verifyCurrentVertexAttribIi()
182 gl.glGetVertexAttribIuiv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in verifyCurrentVertexAttribIui()
202 gl.glGetVertexAttribiv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in verifyCurrentVertexAttribConversion()
985 glGetVertexAttribfv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in test()
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp123 gl.glGetVertexAttribfv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in verifyCurrentVertexAttribf()
143 gl.glGetVertexAttribiv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in verifyCurrentVertexAttribConversion()
823 glGetVertexAttribfv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in test()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/mesa3d/include/GLES2/
Dgl2.h127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/swiftshader/include/GLES2/
Dgl2.h127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp2066 case GL_CURRENT_VERTEX_ATTRIB: in glGetVertexAttribIiv()
2137 case GL_CURRENT_VERTEX_ATTRIB: in glGetVertexAttribIuiv()
DlibGLESv2.cpp4095 case GL_CURRENT_VERTEX_ATTRIB: in GetVertexAttribfv()
4168 case GL_CURRENT_VERTEX_ATTRIB: in GetVertexAttribiv()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h151 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/mesa3d/include/GLES3/
Dgl3.h127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
Dgl31.h127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
Dgl32.h127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/swiftshader/include/GLES3/
Dgl3.h127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl685 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp3385 case GL_CURRENT_VERTEX_ATTRIB: in glGetVertexAttribfv()
3431 case GL_CURRENT_VERTEX_ATTRIB: in glGetVertexAttribiv()
/external/swiftshader/include/GL/
Dglcorearb.h700 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
Dglext.h570 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
/external/mesa3d/include/GL/
Dglcorearb.h700 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro
Dglext.h570 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 macro