/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 158 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 203 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 208 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
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D | es3fBufferWriteTests.cpp | 458 GL_DYNAMIC_READ, in iterate() 580 GL_DYNAMIC_READ, in init() 645 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_READ, 1644) in init() 720 …ASE(whole_2, "Whole buffer specification with two calls", GL_UNIFORM_BUFFER, GL_DYNAMIC_READ, 1728, in init()
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D | es3fBufferObjectQueryTests.cpp | 314 GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, in testBuffer()
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D | es3fLifetimeTests.cpp | 321 initBuffer(gl(), seed, GL_DYNAMIC_READ, buffer); in initAttachment()
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D | es3fBooleanStateQueryTests.cpp | 620 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test()
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D | es3fBufferMapTests.cpp | 573 GL_DYNAMIC_READ, in init()
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D | es3fTransformFeedbackTests.cpp | 1107 const deUint32 usage = GL_DYNAMIC_READ; in runTest()
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D | es3fIntegerStateQueryTests.cpp | 2021 gl.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fIndexedStateQueryTests.cpp | 350 gl.glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_READ); in iterate() 352 gl.glBufferData(m_bufferTarget, 32, DE_NULL, GL_DYNAMIC_READ); in iterate() 437 gl.glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_READ); in iterate() 439 gl.glBufferData(m_bufferTarget, 32, DE_NULL, GL_DYNAMIC_READ); in iterate()
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D | es31fTessellationGeometryInteractionTests.cpp | 2862 …ufferData(GL_TRANSFORM_FEEDBACK_BUFFER, (int)(sizeof(tcu::Vec4[3])), initialData, GL_DYNAMIC_READ); in init()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 284 case GL_DYNAMIC_READ: in st_bufferobj_data()
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 165 case GL_DYNAMIC_READ: return "dynamic_read"; in getUsageHintName()
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D | glsLongStressCase.cpp | 92 GL_DYNAMIC_READ,
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D | glsVertexArrayTests.cpp | 654 GL_DYNAMIC_READ, // USAGE_DYNAMIC_READ, in usageToGL()
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D | glsDrawTest.cpp | 103 GL_DYNAMIC_READ, // USAGE_DYNAMIC_READ, in usageToGL()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 419 case GL_DYNAMIC_READ: return "GL_DYNAMIC_READ";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 539 #define GL_DYNAMIC_READ 0x88E9 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 712 #define GL_DYNAMIC_READ 0x88E9 macro
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D | gl31.h | 712 #define GL_DYNAMIC_READ 0x88E9 macro
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D | gl32.h | 712 #define GL_DYNAMIC_READ 0x88E9 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 714 #define GL_DYNAMIC_READ 0x88E9 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 764 #define GL_DYNAMIC_READ 0x88E9 macro
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 2011 GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, GL_DYNAMIC_COPY, in iterate() 6207 { "dynamic_read", GL_DYNAMIC_READ, false }, in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 592 case GL_DYNAMIC_READ: in BufferData()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 643 #define GL_DYNAMIC_READ 0x88E9 macro
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