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Searched refs:GL_DYNAMIC_READ (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp158 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
203 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
208 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
Des3fBufferWriteTests.cpp458 GL_DYNAMIC_READ, in iterate()
580 GL_DYNAMIC_READ, in init()
645 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_READ, 1644) in init()
720 …ASE(whole_2, "Whole buffer specification with two calls", GL_UNIFORM_BUFFER, GL_DYNAMIC_READ, 1728, in init()
Des3fBufferObjectQueryTests.cpp314 GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, in testBuffer()
Des3fLifetimeTests.cpp321 initBuffer(gl(), seed, GL_DYNAMIC_READ, buffer); in initAttachment()
Des3fBooleanStateQueryTests.cpp620 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test()
Des3fBufferMapTests.cpp573 GL_DYNAMIC_READ, in init()
Des3fTransformFeedbackTests.cpp1107 const deUint32 usage = GL_DYNAMIC_READ; in runTest()
Des3fIntegerStateQueryTests.cpp2021 gl.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test()
/external/deqp/modules/gles31/functional/
Des31fIndexedStateQueryTests.cpp350 gl.glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_READ); in iterate()
352 gl.glBufferData(m_bufferTarget, 32, DE_NULL, GL_DYNAMIC_READ); in iterate()
437 gl.glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_READ); in iterate()
439 gl.glBufferData(m_bufferTarget, 32, DE_NULL, GL_DYNAMIC_READ); in iterate()
Des31fTessellationGeometryInteractionTests.cpp2862 …ufferData(GL_TRANSFORM_FEEDBACK_BUFFER, (int)(sizeof(tcu::Vec4[3])), initialData, GL_DYNAMIC_READ); in init()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bufferobjects.c284 case GL_DYNAMIC_READ: in st_bufferobj_data()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp165 case GL_DYNAMIC_READ: return "dynamic_read"; in getUsageHintName()
DglsLongStressCase.cpp92 GL_DYNAMIC_READ,
DglsVertexArrayTests.cpp654 GL_DYNAMIC_READ, // USAGE_DYNAMIC_READ, in usageToGL()
DglsDrawTest.cpp103 GL_DYNAMIC_READ, // USAGE_DYNAMIC_READ, in usageToGL()
/external/deqp/framework/opengl/
DgluStrUtil.inl419 case GL_DYNAMIC_READ: return "GL_DYNAMIC_READ";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h539 #define GL_DYNAMIC_READ 0x88E9 macro
/external/mesa3d/include/GLES3/
Dgl3.h712 #define GL_DYNAMIC_READ 0x88E9 macro
Dgl31.h712 #define GL_DYNAMIC_READ 0x88E9 macro
Dgl32.h712 #define GL_DYNAMIC_READ 0x88E9 macro
/external/swiftshader/include/GLES3/
Dgl3.h714 #define GL_DYNAMIC_READ 0x88E9 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl764 #define GL_DYNAMIC_READ 0x88E9 macro
/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp2011 GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, GL_DYNAMIC_COPY, in iterate()
6207 { "dynamic_read", GL_DYNAMIC_READ, false }, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp592 case GL_DYNAMIC_READ: in BufferData()
/external/swiftshader/include/GL/
Dglcorearb.h643 #define GL_DYNAMIC_READ 0x88E9 macro

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