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Searched refs:GL_EXCLUSIVE_EXT (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dscissor.c225 if (mode != GL_INCLUSIVE_EXT && mode != GL_EXCLUSIVE_EXT) { in _mesa_WindowRectanglesEXT()
278 ctx->Scissor.WindowRectMode = GL_EXCLUSIVE_EXT; in _mesa_init_scissor()
/external/mesa3d/include/GLES2/
Dgl2ext.h1979 #define GL_EXCLUSIVE_EXT 0x8F11 macro
/external/mesa3d/include/GL/
Dglext.h8651 #define GL_EXCLUSIVE_EXT 0x8F11 macro