Searched refs:GL_EXCLUSIVE_EXT (Results 1 – 3 of 3) sorted by relevance
225 if (mode != GL_INCLUSIVE_EXT && mode != GL_EXCLUSIVE_EXT) { in _mesa_WindowRectanglesEXT()278 ctx->Scissor.WindowRectMode = GL_EXCLUSIVE_EXT; in _mesa_init_scissor()
1979 #define GL_EXCLUSIVE_EXT 0x8F11 macro
8651 #define GL_EXCLUSIVE_EXT 0x8F11 macro