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Searched refs:GL_FONT_HAS_KERNING_BIT_NV (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/include/GLES2/
Dgl2ext.h2487 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h2719 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 macro
/external/swiftshader/include/GL/
Dglext.h9114 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 macro
/external/mesa3d/include/GL/
Dglext.h9943 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 macro