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Searched refs:GL_FRAGMENT_SHADER_DERIVATIVE_HINT (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/
DgluStateReset.cpp533 gl.hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_DONT_CARE); in resetStateES()
1113 gl.hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_DONT_CARE); in resetStateGLCore()
DgluStrUtil.inl1161 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: return "GL_FRAGMENT_SHADER_DERIVATIVE_HINT";
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1305 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: *params = mState.fragmentShaderDerivativeHint; break; in getIntegerv()
1520 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: in getQueryParameterInfo()
DlibGL.cpp3485 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: in glHint()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h562 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h226 …{ GL_FRAGMENT_SHADER_DERIVATIVE_HINT, CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragm…
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp764 gl.hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT, m_hint); in iterate()
Des3fIntegerStateQueryTests.cpp2846 …tNamePostfix()).c_str(), "FRAGMENT_SHADER_DERIVATIVE_HINT", GL_FRAGMENT_SHADER_DERIVATIVE_HINT))); in init()
/external/mesa3d/include/GLES3/
Dgl3.h735 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
Dgl31.h735 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
Dgl32.h735 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
/external/swiftshader/include/GLES3/
Dgl3.h737 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl875 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
/external/swiftshader/include/GL/
Dglcorearb.h766 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
Dglext.h636 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
/external/mesa3d/include/GL/
Dglcorearb.h766 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
Dglext.h636 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro