Searched refs:GL_FRAGMENT_SHADER_DERIVATIVE_HINT (Results 1 – 17 of 17) sorted by relevance
533 gl.hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_DONT_CARE); in resetStateES()1113 gl.hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_DONT_CARE); in resetStateGLCore()
1161 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: return "GL_FRAGMENT_SHADER_DERIVATIVE_HINT";
1305 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: *params = mState.fragmentShaderDerivativeHint; break; in getIntegerv()1520 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: in getQueryParameterInfo()
3485 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: in glHint()
562 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
226 …{ GL_FRAGMENT_SHADER_DERIVATIVE_HINT, CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragm…
764 gl.hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT, m_hint); in iterate()
2846 …tNamePostfix()).c_str(), "FRAGMENT_SHADER_DERIVATIVE_HINT", GL_FRAGMENT_SHADER_DERIVATIVE_HINT))); in init()
735 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
737 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
875 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
766 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro
636 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B macro