Searched refs:GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (Results 1 – 9 of 9) sorted by relevance
1169 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS; in _mesa_test_framebuffer_completeness()1173 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS; in _mesa_test_framebuffer_completeness()
245 case GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: return "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS";
1057 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 macro
5177 if (fboStatus != GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS) in iterate()5211 if (fboStatus != GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS) in iterate()
1604 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 macro
1528 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 macro
1415 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 macro
1547 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 macro
1434 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 macro