/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.completeness.txt | 72 * If there are no attachments, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 101 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT when the attached layer number is
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/external/swiftshader/src/OpenGL/libGL/ |
D | Framebuffer.cpp | 396 return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; in completeness()
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/external/deqp/doc/testspecs/GLES2/ |
D | functional.fbo.completeness.txt | 99 * If there are no attachments, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 488 return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; in completeness()
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/external/drm_hwcomposer/ |
D | glworker.cpp | 86 case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: in GetGLFramebufferError()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 465 …case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTAC… in getFboIncompleteReasonName()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 460 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/deqp/modules/glshared/ |
D | glsFboUtil.cpp | 630 …cctx->addFBOStatus(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, "No images attached to the frameb… in validStatusCodes()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 917 …case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTAC… in getFboIncompleteReasonName()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 374 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 374 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 241 …case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTAC…
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 483 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 374 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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D | gl31.h | 374 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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D | gl32.h | 374 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 374 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 972 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 338 …case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTAC… in getFboIncompleteReasonName()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2295 return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; in checkFramebufferStatus()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1142 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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D | glext.h | 1023 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1142 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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D | glext.h | 1023 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 macro
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