Searched refs:GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (Results 1 – 15 of 15) sorted by relevance
216 …addFBOStatus(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, "Mixed multi- and single-sampled attachments"); in check()224 addPotentialFBOStatus(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, "Number of samples differ"); in check()
109 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE otherwise.
1058 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()1066 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()1083 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()1092 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()
244 case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: return "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE";
681 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
1734 if (status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
870 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
872 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
1027 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
1180 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
1061 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
1196 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
1077 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro