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Searched refs:GL_HALF_FLOAT (Results 1 – 25 of 42) sorted by relevance

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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp221 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
228 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
235 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
242 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
249 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
256 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
263 glType=GL_HALF_FLOAT; in PVRTGetOGLES3TextureFormat()
1340 if(eTextureType==GL_FLOAT || eTextureType==GL_HALF_FLOAT) in PVRTTextureLoadFromPointer()
/external/mesa3d/src/mesa/main/
Dglformats.c1938 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1962 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1979 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
1998 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
2026 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
2050 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
2069 case GL_HALF_FLOAT: in _mesa_error_check_format_and_type()
2754 case GL_HALF_FLOAT: in _mesa_es3_effective_internal_format_for_format_and_type()
2887 case GL_HALF_FLOAT: in _mesa_es3_error_check_format_and_type()
2994 case GL_HALF_FLOAT: in _mesa_es3_error_check_format_and_type()
[all …]
Dformats.c1442 *datatype = GL_HALF_FLOAT; in _mesa_uncompressed_format_to_type_and_comps()
1786 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
1791 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
1796 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
1801 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
1806 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
1811 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
1816 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
1821 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type()
Dreadpix.c109 (type == GL_FLOAT || type == GL_HALF_FLOAT)) { in _mesa_get_readpixels_transfer_ops()
117 (type != GL_FLOAT && type != GL_HALF_FLOAT)) { in _mesa_get_readpixels_transfer_ops()
Dformat_utils.c700 case GL_HALF_FLOAT: in _mesa_format_to_array()
Dtexgetimage.c579 dataType == GL_HALF_FLOAT || in get_tex_rgba()
Dvarray.c104 case GL_HALF_FLOAT: in type_to_bit()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp59 InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT, GL_RGBA16F); in BuildFormatMap()
76 InsertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT, GL_RGB16F); in BuildFormatMap()
89 InsertFormatMapping(&map, GL_RG, GL_HALF_FLOAT, GL_RG16F); in BuildFormatMap()
102 InsertFormatMapping(&map, GL_RED, GL_HALF_FLOAT, GL_R16F); in BuildFormatMap()
118 InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, GL_LUMINANCE_ALPHA16F_EXT); in BuildFormatMap()
120 InsertFormatMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT, GL_LUMINANCE16F_EXT); in BuildFormatMap()
122 InsertFormatMapping(&map, GL_ALPHA, GL_HALF_FLOAT, GL_ALPHA16F_EXT); in BuildFormatMap()
776 case GL_HALF_FLOAT: in ValidateTextureFormatType()
902 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA16F) in ValidateTextureFormatType()
929 …case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB16F, GL_R11F_G11F_B10F, GL_RGB… in ValidateTextureFormatType()
[all …]
DlibGLESv3.cpp122 InsertFormatMapping(map, GL_R16F, GL_RED, GL_HALF_FLOAT); in BuildFormatMap3D()
133 InsertFormatMapping(map, GL_RG16F, GL_RG, GL_HALF_FLOAT); in BuildFormatMap3D()
148 InsertFormatMapping(map, GL_R11F_G11F_B10F, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D()
151 InsertFormatMapping(map, GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D()
153 InsertFormatMapping(map, GL_RGB16F, GL_RGB, GL_HALF_FLOAT); in BuildFormatMap3D()
171 InsertFormatMapping(map, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT); in BuildFormatMap3D()
203 case GL_HALF_FLOAT: in ValidateType3D()
270 InsertFormatStorageMapping(map, GL_R16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D()
280 InsertFormatStorageMapping(map, GL_RG16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D()
294 InsertFormatStorageMapping(map, GL_RGB16F, GL_HALF_FLOAT); in BuildFormatMapStorage2D()
[all …]
DVertexDataManager.cpp195 case GL_HALF_FLOAT: translated[i].type = sw::STREAMTYPE_HALF; break; in prepareVertexData()
DContext.h215 case GL_HALF_FLOAT: return mSize * sizeof(GLhalf); in typeSize()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_array.c214 type == GL_FIXED || type == GL_HALF_FLOAT || in st_pipe_vertex_format()
285 case GL_HALF_FLOAT: in st_pipe_vertex_format()
301 case GL_HALF_FLOAT: in st_pipe_vertex_format()
/external/swiftshader/src/OpenGL/common/
DImage.cpp431 case GL_HALF_FLOAT: return sw::FORMAT_L16F; in ConvertFormatType()
447 case GL_HALF_FLOAT: return sw::FORMAT_A16L16F; in ConvertFormatType()
465 case GL_HALF_FLOAT: return sw::FORMAT_A16B16G16R16F; in ConvertFormatType()
486 case GL_HALF_FLOAT: return sw::FORMAT_B16G16R16F; in ConvertFormatType()
496 case GL_HALF_FLOAT: return sw::FORMAT_A16F; in ConvertFormatType()
676 case GL_HALF_FLOAT: in SelectInternalFormat()
1068 case GL_HALF_FLOAT: in ComputePixelSize()
1504 case GL_HALF_FLOAT: in loadImageData()
/external/mesa3d/src/glx/tests/
Denum_sizes.cpp49 EXPECT_EQ(2, __glCallLists_size(GL_HALF_FLOAT)); in TEST()
66 case GL_HALF_FLOAT: in TEST()
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp277 case GL_HALF_FLOAT: in ComputePixelSize()
338 case GL_HALF_FLOAT: in CheckTextureFormatType()
DImage.cpp176 else if(type == GL_HALF_FLOAT) in selectInternalFormat()
325 case GL_HALF_FLOAT: in loadImageData()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp59 case GL_HALF_FLOAT: in mapGLFloatVertexAttributeType()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp2272 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test()
2384 { 1, GL_HALF_FLOAT, 0, vertexData }, in test()
2385 { 1, GL_HALF_FLOAT, 1, vertexData }, in test()
2386 { 1, GL_HALF_FLOAT, 4, vertexData }, in test()
2604 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test()
2899 { 1, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[0] }, in test()
2900 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[1] }, in test()
2901 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[2] }, in test()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_draw_upload.c376 case GL_HALF_FLOAT: in brw_get_vertex_surface_type()
455 case GL_HALF_FLOAT: in brw_get_vertex_surface_type()
/external/mesa3d/src/mesa/tnl/
Dt_draw.c216 case GL_HALF_FLOAT: in _tnl_import_array()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp118 case TextureFormat::HALF_FLOAT: type = GL_HALF_FLOAT; break; in getTransferFormat()
413 case GL_HALF_FLOAT: return TextureFormat::HALF_FLOAT; in mapGLChannelType()
DgluDrawUtil.cpp147 case VTX_COMP_HALF_FLOAT: return GL_HALF_FLOAT; in getVtxCompGLType()
DgluStrUtil.inl37 case GL_HALF_FLOAT: return "GL_HALF_FLOAT";
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1321 case GL_HALF_FLOAT: in isCompatibleFormats()
1359 case GL_HALF_FLOAT: in isCompatibleFormats()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h683 #define GL_HALF_FLOAT 0x140B macro

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