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Searched refs:GL_INT_SAMPLER_2D_ARRAY (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp201 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentCount()
278 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentType()
327 case GL_INT_SAMPLER_2D_ARRAY: in IsSamplerUniform()
371 case GL_INT_SAMPLER_2D_ARRAY: in VariableRowCount()
DProgram.cpp1118 case GL_INT_SAMPLER_2D_ARRAY: in applyUniforms()
1686 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform()
1721 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform()
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h99 DECL_TYPE(isampler2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_D…
/external/deqp/framework/opengl/
DgluShaderUtil.cpp894 case GL_INT_SAMPLER_2D_ARRAY: return TYPE_INT_SAMPLER_2D_ARRAY; in getDataTypeFromGLType()
DgluStrUtil.inl988 case GL_INT_SAMPLER_2D_ARRAY: return "GL_INT_SAMPLER_2D_ARRAY";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h633 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/external/mesa3d/include/GLES3/
Dgl3.h806 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
Dgl31.h806 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
Dgl32.h806 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/external/swiftshader/include/GLES3/
Dgl3.h808 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1081 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1659 … "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_2D_ARRAY, 1, GL_… in test()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3440 return GL_INT_SAMPLER_2D_ARRAY; in glVariableType()
/external/swiftshader/include/GL/
Dglcorearb.h1088 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
Dglext.h969 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/external/mesa3d/include/GL/
Dglcorearb.h1088 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
Dglext.h969 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro