/external/mesa3d/src/mesa/main/ |
D | program_resource.c | 278 return GL_INVALID_INDEX; in _mesa_GetProgramResourceIndex() 283 return GL_INVALID_INDEX; in _mesa_GetProgramResourceIndex() 293 return GL_INVALID_INDEX; in _mesa_GetProgramResourceIndex() 318 return GL_INVALID_INDEX; in _mesa_GetProgramResourceIndex() 328 return GL_INVALID_INDEX; in _mesa_GetProgramResourceIndex()
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D | shader_query.cpp | 579 return GL_INVALID_INDEX; in calc_resource_index() 590 return GL_INVALID_INDEX; in _mesa_program_resource_index()
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D | uniforms.c | 935 return GL_INVALID_INDEX; in _mesa_GetUniformBlockIndex() 941 return GL_INVALID_INDEX; in _mesa_GetUniformBlockIndex() 947 return GL_INVALID_INDEX; in _mesa_GetUniformBlockIndex()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOArrayLengthTests.cpp | 123 if (index == GL_INVALID_INDEX) in init() 136 if (index == GL_INVALID_INDEX) in init() 149 if (index == GL_INVALID_INDEX) in init()
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D | es31fSSBOLayoutCase.cpp | 2606 …const glu::InterfaceVariableInfo acVarInfo = numPassedLoc != GL_INVALID_INDEX ? glu::getProgramIn… in execute() 2608 …faceBlockInfo acBufferInfo = acVarInfo.atomicCounterBufferIndex != GL_INVALID_INDEX ? glu::getPro… in execute() 2613 if (numPassedLoc == GL_INVALID_INDEX) in execute() 2616 if (acBufferInfo.index == GL_INVALID_INDEX) in execute()
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D | es31fProgramInterfaceQueryTestCase.cpp | 1918 if (resourceNdx == GL_INVALID_INDEX) in queryAndValidateProps() 2033 if (resourceNdx != GL_INVALID_INDEX) in queryAndValidateProps() 2041 if (resourceNdx == GL_INVALID_INDEX) in queryAndValidateProps()
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D | es31fProgramInterfaceQueryTests.cpp | 1075 if (index == GL_INVALID_INDEX) in verifyResourceIndexQuery() 1104 if (index == GL_INVALID_INDEX) in verifyResourceIndexQuery() 1456 if (uniformIndex == GL_INVALID_INDEX) in iterate() 1582 if (uniformIndex == GL_INVALID_INDEX) in iterate() 1813 if (resourceNdx == GL_INVALID_INDEX) in iterate() 2078 if (resourceNdx == GL_INVALID_INDEX) in iterate() 3013 if (resourceIndex == GL_INVALID_INDEX) in iterate()
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D | es31fTessellationTests.cpp | 6986 if (resourcePos == GL_INVALID_INDEX) in iterate() 7013 if (resourcePos == GL_INVALID_INDEX) in iterate() 7157 if (resourcePos == GL_INVALID_INDEX) in iterate() 7184 if (resourcePos == GL_INVALID_INDEX) in iterate()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 105 …formIndexes(memberUniformIndexes), psRegisterIndex(GL_INVALID_INDEX), vsRegisterIndex(GL_INVALID_I… in UniformBlock() 126 return elementIndex != GL_INVALID_INDEX; in isArrayElement() 131 return vsRegisterIndex != GL_INVALID_INDEX; in isReferencedByVertexShader() 136 return psRegisterIndex != GL_INVALID_INDEX; in isReferencedByFragmentShader() 348 unsigned int subscript = GL_INVALID_INDEX; in getUniformLocation() 359 (subscript == GL_INVALID_INDEX))) in getUniformLocation() 370 unsigned int subscript = GL_INVALID_INDEX; in getUniformIndex() 374 if(subscript != 0 && subscript != GL_INVALID_INDEX) in getUniformIndex() 376 return GL_INVALID_INDEX; in getUniformIndex() 384 if(uniforms[index]->isArray() || subscript == GL_INVALID_INDEX) in getUniformIndex() [all …]
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D | utilities.cpp | 1241 *outSubscript = GL_INVALID_INDEX; in ParseUniformName() 1255 *outSubscript = GL_INVALID_INDEX; in ParseUniformName()
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D | libGLESv3.cpp | 2696 uniformIndices[uniformId] = GL_INVALID_INDEX; in glGetUniformIndices() 2776 return error(GL_INVALID_OPERATION, GL_INVALID_INDEX); in glGetUniformBlockIndex() 2782 return GL_INVALID_INDEX; in glGetUniformBlockIndex()
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D | Context.cpp | 780 return GL_INVALID_INDEX; in getReadFramebufferColorIndex() 4364 if(index == GL_INVALID_INDEX) in getExtensions()
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D | libGLESv2.cpp | 3559 return context ? context->getExtensions(GL_INVALID_INDEX) : (GLubyte*)nullptr; in GetString()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 750 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 1564 if (uniformIndices[i] != GL_INVALID_INDEX) in getActiveUniformsiv() 1590 if (uniformIndices[unifNdx] == GL_INVALID_INDEX) in getActiveUniformsiv()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 939 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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D | gl31.h | 939 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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D | gl32.h | 939 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 941 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 58 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1448 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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D | glext.h | 1335 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1467 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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D | glext.h | 1354 #define GL_INVALID_INDEX 0xFFFFFFFFu macro
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