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Searched refs:GL_LAST_VERTEX_CONVENTION (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_dmatmp.h374 ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in TAG()
474 ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION; in TAG()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_state.c1092 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in i830_update_provoking_vertex()
Di915_state.c1033 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in i915_update_provoking_vertex()
Dintel_tris.c912 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in intelFastRenderClippedPoly()
/external/deqp/framework/opengl/
DgluStateReset.cpp683 gl.provokingVertex(GL_LAST_VERTEX_CONVENTION); in resetStateGLCore()
DgluStrUtil.inl1576 case GL_LAST_VERTEX_CONVENTION: return "GL_LAST_VERTEX_CONVENTION";
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp2841 state != GL_LAST_VERTEX_CONVENTION && in iterate()
3491 else if (m_provokingVertex == GL_LAST_VERTEX_CONVENTION) in verifyLayerContent()
4251 state.getIntAccess() != GL_LAST_VERTEX_CONVENTION && in iterate()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1149 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/mesa3d/include/GLES3/
Dgl32.h1599 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2847 case GL_LAST_VERTEX_CONVENTION: m_provokingFirstVertexConvention = false; break; in provokingVertex()
/external/swiftshader/include/GL/
Dglcorearb.h1544 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
Dglext.h1431 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/mesa3d/include/GL/
Dglcorearb.h1563 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
Dglext.h1450 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro