Searched refs:GL_LINE_STRIP_ADJACENCY (Results 1 – 15 of 15) sorted by relevance
114 [GL_LINE_STRIP_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
103 case GL_LINE_STRIP_ADJACENCY: in can_cut_index_handle_prims()
158 case GL_LINE_STRIP_ADJACENCY: return rr::PRIMITIVETYPE_LINE_STRIP_ADJACENCY; in mapGLPrimitiveType()206 case GL_LINE_STRIP_ADJACENCY: return rr::GEOMETRYSHADERINPUTTYPE_LINES_ADJACENCY; in mapGLGeometryShaderInputType()
4193 mode != GL_LINES_ADJACENCY && mode != GL_LINE_STRIP_ADJACENCY && in predrawErrorChecks()4223 mode != GL_LINE_STRIP_ADJACENCY), in predrawErrorChecks()
138 case GL_LINE_STRIP_ADJACENCY: in vbo_count_tessellated_primitives()
441 case GL_LINE_STRIP_ADJACENCY: in _mesa_valid_prim_mode()579 case GL_LINE_STRIP_ADJACENCY: in _mesa_valid_prim_mode()
315 case GL_LINE_STRIP_ADJACENCY: return "GL_LINE_STRIP_ADJACENCY";
166 case GL_LINE_STRIP_ADJACENCY: return "line_strip_adjacency"; in primitiveTypeToString()6169 { GL_LINE_STRIP_ADJACENCY, "line_strip_adjacency", GL_LINE_STRIP }, in init()6386 { GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY }, in init()6410 GL_LINE_STRIP_ADJACENCY, in init()
71 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
168 GL_LINE_STRIP_ADJACENCY, // PRIMITIVE_LINE_STRIP_ADJACENCY in primitiveToGL()
1582 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
1522 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
1409 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
1541 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
1428 #define GL_LINE_STRIP_ADJACENCY 0x000B macro