Home
last modified time | relevance | path

Searched refs:GL_MATRIX_STRIDE (Results 1 – 13 of 13) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp95 info.matrixStride = getProgramResourceUint(gl, program, programInterface, index, GL_MATRIX_STRIDE); in getProgramInterfaceVariableInfo()
DgluStrUtil.inl1528 case GL_MATRIX_STRIDE: return "GL_MATRIX_STRIDE";
/external/mesa3d/src/mesa/main/
Duniform_query.cpp97 return GL_MATRIX_STRIDE; in resource_prop_from_uniform_prop()
Dshader_query.cpp1162 case GL_MATRIX_STRIDE: in _mesa_program_resource_prop()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp2203 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate()
2388 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate()
Des31fSSBOLayoutCase.cpp1417 GL_MATRIX_STRIDE, // 5 in getGLBufferLayout()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1549 #define GL_MATRIX_STRIDE 0x92FF macro
/external/mesa3d/include/GLES3/
Dgl31.h1246 #define GL_MATRIX_STRIDE 0x92FF macro
Dgl32.h1246 #define GL_MATRIX_STRIDE 0x92FF macro
/external/swiftshader/include/GL/
Dglcorearb.h2442 #define GL_MATRIX_STRIDE 0x92FF macro
Dglext.h2389 #define GL_MATRIX_STRIDE 0x92FF macro
/external/mesa3d/include/GL/
Dglcorearb.h2466 #define GL_MATRIX_STRIDE 0x92FF macro
Dglext.h2413 #define GL_MATRIX_STRIDE 0x92FF macro