Searched refs:GL_MATRIX_STRIDE (Results 1 – 13 of 13) sorted by relevance
95 info.matrixStride = getProgramResourceUint(gl, program, programInterface, index, GL_MATRIX_STRIDE); in getProgramInterfaceVariableInfo()
1528 case GL_MATRIX_STRIDE: return "GL_MATRIX_STRIDE";
97 return GL_MATRIX_STRIDE; in resource_prop_from_uniform_prop()
1162 case GL_MATRIX_STRIDE: in _mesa_program_resource_prop()
2203 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate()2388 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate()
1417 GL_MATRIX_STRIDE, // 5 in getGLBufferLayout()
1549 #define GL_MATRIX_STRIDE 0x92FF macro
1246 #define GL_MATRIX_STRIDE 0x92FF macro
2442 #define GL_MATRIX_STRIDE 0x92FF macro
2389 #define GL_MATRIX_STRIDE 0x92FF macro
2466 #define GL_MATRIX_STRIDE 0x92FF macro
2413 #define GL_MATRIX_STRIDE 0x92FF macro