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Searched refs:GL_MAX_ARRAY_TEXTURE_LAYERS (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/mesa/main/
Dformatquery.c739 return GL_MAX_ARRAY_TEXTURE_LAYERS; in equivalentSizePname()
745 return GL_MAX_ARRAY_TEXTURE_LAYERS; in equivalentSizePname()
750 return GL_MAX_ARRAY_TEXTURE_LAYERS; in equivalentSizePname()
1039 _mesa_GetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, buffer); in _mesa_GetInternalformativ()
/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp166 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in init()
Des31fTextureMultisampleTests.cpp1144 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in init()
Des31fNegativeBufferApiTests.cpp1558 ctx.glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers); in framebuffer_texture_layer()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp442 LIMIT_CASE(max_array_texture_layers, GL_MAX_ARRAY_TEXTURE_LAYERS, GLint, 256); in init()
Des3fNegativeBufferApiTests.cpp1293 glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers); in init()
Des3fIntegerStateQueryTests.cpp2788 … "MAX_ARRAY_TEXTURE_LAYERS has minimum value of 256", GL_MAX_ARRAY_TEXTURE_LAYERS, 2… in init()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp351 case GL_MAX_ARRAY_TEXTURE_LAYERS: in glGetIntegerv()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1332 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = 0; break; in getIntegerv()
1564 case GL_MAX_ARRAY_TEXTURE_LAYERS: in getQueryParameterInfo()
/external/deqp/framework/opengl/
DgluStrUtil.inl1166 case GL_MAX_ARRAY_TEXTURE_LAYERS: return "GL_MAX_ARRAY_TEXTURE_LAYERS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h585 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2150 case GL_MAX_ARRAY_TEXTURE_LAYERS: in getIntegerv()
2499 case GL_MAX_ARRAY_TEXTURE_LAYERS: in getQueryParameterInfo()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp258 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTexture2DArrayLayers); in ReferenceContextLimits()
2070 …RC_IF_ERROR((layer < 0) || (layer >= GL_MAX_ARRAY_TEXTURE_LAYERS), GL_INVALID_VALUE, RC_RET_VOID… in framebufferTextureLayer()
4634 case GL_MAX_ARRAY_TEXTURE_LAYERS: *param = m_limits.maxTexture2DArrayLayers; break; in getIntegerv()
/external/mesa3d/include/GLES3/
Dgl3.h758 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
Dgl31.h758 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
Dgl32.h758 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
/external/swiftshader/include/GLES3/
Dgl3.h760 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl778 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
/external/swiftshader/include/GL/
Dglcorearb.h1024 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
Dglext.h905 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
/external/mesa3d/include/GL/
Dglcorearb.h1024 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro
Dglext.h905 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF macro