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Searched refs:GL_MAX_CLIP_DISTANCES (Results 1 – 6 of 6) sorted by relevance

/external/deqp/framework/opengl/
DgluStateReset.cpp662 gl.getIntegerv(GL_MAX_CLIP_DISTANCES, &numUserClipPlanes); in resetStateGLCore()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl177 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
/external/swiftshader/include/GL/
Dglcorearb.h1011 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
Dglext.h892 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
/external/mesa3d/include/GL/
Dglcorearb.h1011 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
Dglext.h892 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro