Searched refs:GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (Results 1 – 11 of 11) sorted by relevance
516 …const glw::GLenum maxUniformBlocksEnum = (m_target == GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS… in iterate()522 …t glw::GLenum maxUniformComponentsEnum = (m_target == GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS)… in iterate()854 …str(), "Test MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,… in init()
2571 { GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, usage.numCombinedUniformComponents }, in checkShaderResourceUsage()
1266 …case GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: return "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONE…
320 …{ GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxCo…
460 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
1211 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
2259 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
2206 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
2282 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
2229 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro