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Searched refs:GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fInteger64StateQueryTests.cpp309 …).c_str(), "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS in init()
Des3fImplementationLimitTests.cpp496 …LIMIT_CASE(max_combined_fragment_uniform_components, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,… in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1206 …case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: return "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPO…
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h731 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp2544 { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, usage.numCombinedUniformComponents }, in checkShaderResourceUsage()
2697 { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, usage.numCombinedFragmentUniformComponents }, in checkProgramCombinedResourceUsage()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2153 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: in getIntegerv()
2501 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h266 …{ GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].Max…
/external/mesa3d/include/GLES3/
Dgl3.h920 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
Dgl31.h920 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
Dgl32.h920 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
/external/swiftshader/include/GLES3/
Dgl3.h922 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl805 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
/external/swiftshader/include/GL/
Dglcorearb.h1429 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
Dglext.h1316 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
/external/mesa3d/include/GL/
Dglcorearb.h1447 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
Dglext.h1334 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro