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Searched refs:GL_MAX_COMBINED_IMAGE_UNIFORMS (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp326 { "gl_MaxCombinedImageUniforms", getInteger<GL_MAX_COMBINED_IMAGE_UNIFORMS> }, in init()
Des31fLayoutBindingTests.cpp1358 …L_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNIFORMS, "u_im… in ImageBindingRenderCase()
1567 GL_MAX_COMBINED_IMAGE_UNIFORMS, in ImageBindingNegativeCase()
Des31fIntegerStateQueryTests.cpp845 …erSuffix).c_str(), "Test MAX_COMBINED_IMAGE_UNIFORMS", GL_MAX_COMBINED_IMAGE_UNIFORMS, 4,… in init()
Des31fProgramInterfaceQueryTestCase.cpp2710 { GL_MAX_COMBINED_IMAGE_UNIFORMS, usage.numCombinedImages }, in checkProgramCombinedResourceUsage()
/external/deqp/framework/opengl/
DgluStrUtil.inl1276 case GL_MAX_COMBINED_IMAGE_UNIFORMS: return "GL_MAX_COMBINED_IMAGE_UNIFORMS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h292 …{ GL_MAX_COMBINED_IMAGE_UNIFORMS, CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_im…
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1331 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
/external/mesa3d/include/GLES3/
Dgl31.h1281 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
Dgl32.h1281 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
/external/swiftshader/include/GL/
Dglcorearb.h2199 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
Dglext.h2146 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
/external/mesa3d/include/GL/
Dglcorearb.h2222 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
Dglext.h2169 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro