Searched refs:GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (Results 1 – 12 of 12) sorted by relevance
328 { "gl_MaxCombinedShaderOutputResources", getInteger<GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES> }, in init()
849 …).c_str(), "Test MAX_COMBINED_SHADER_OUTPUT_RESOURCES", GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, … in init()
2704 { GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, usage.numCombinedOutputResources }, in checkProgramCombinedResourceUsage()
1271 case GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: return "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES";
338 …{ GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, CONTEXT_INT(Const.MaxCombinedShaderOutputResources), ex…
1223 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 macro
1331 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 macro
2475 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 macro
2422 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 macro
2499 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 macro
2446 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 macro