Home
last modified time | relevance | path

Searched refs:GL_MAX_COMBINED_UNIFORM_BLOCKS (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp569 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformfv()
659 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformiv()
749 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformuiv()
Des31fLayoutBindingTests.cpp1672 …L_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_COMBINED_UNIFORM_BLOCKS, "Colo… in UBOBindingRenderCase()
1836 GL_MAX_COMBINED_UNIFORM_BLOCKS, in UBOBindingNegativeCase()
Des31fIntegerStateQueryTests.cpp701 verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_UNIFORM_BLOCKS, minMax, m_verifierType); in iterate()
Des31fProgramInterfaceQueryTestCase.cpp2695 { GL_MAX_COMBINED_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkProgramCombinedResourceUsage()
Des31fTessellationTests.cpp7250 …iform_blocks", "Test MAX_COMBINED_UNIFORM_BLOCKS", GL_MAX_COMBINED_UNIFORM_BLOCKS, 6… in init()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp494 LIMIT_CASE(max_combined_uniform_blocks, GL_MAX_COMBINED_UNIFORM_BLOCKS, GLint, 24); in init()
Des3fIntegerStateQueryTests.cpp2811 … "MAX_COMBINED_UNIFORM_BLOCKS has minimum value of 24", GL_MAX_COMBINED_UNIFORM_BLOCKS, … in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1204 case GL_MAX_COMBINED_UNIFORM_BLOCKS: return "GL_MAX_COMBINED_UNIFORM_BLOCKS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h727 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2156 case GL_MAX_COMBINED_UNIFORM_BLOCKS: in getIntegerv()
2502 case GL_MAX_COMBINED_UNIFORM_BLOCKS: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h262 …{ GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks), extra_ARB_uniform_b…
/external/mesa3d/include/GLES3/
Dgl3.h916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
Dgl31.h916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
Dgl32.h916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/swiftshader/include/GLES3/
Dgl3.h918 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl799 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/swiftshader/include/GL/
Dglcorearb.h1425 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
Dglext.h1312 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/mesa3d/include/GL/
Dglcorearb.h1442 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
Dglext.h1329 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro