Searched refs:GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (Results 1 – 16 of 16) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fInteger64StateQueryTests.cpp | 308 …x()).c_str(), "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,… in init()
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D | es3fImplementationLimitTests.cpp | 495 …LIMIT_CASE(max_combined_vertex_uniform_components, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, … in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1205 …case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: return "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONEN…
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 730 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTestCase.cpp | 2515 { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, usage.numCombinedUniformComponents }, in checkShaderResourceUsage() 2696 { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, usage.numCombinedVertexUniformComponents }, in checkProgramCombinedResourceUsage()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2159 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: in getIntegerv() 2503 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: in getQueryParameterInfo()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 265 …{ GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxComb…
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 919 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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D | gl31.h | 919 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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D | gl32.h | 919 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 921 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 802 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1428 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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D | glext.h | 1315 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1445 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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D | glext.h | 1332 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
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