Home
last modified time | relevance | path

Searched refs:GL_MAX_COMPUTE_IMAGE_UNIFORMS (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp325 { "gl_MaxComputeImageUniforms", getInteger<GL_MAX_COMPUTE_IMAGE_UNIFORMS> }, in init()
Des31fNegativeComputeTests.cpp258 const int limit = getResourceLimit(ctx, GL_MAX_COMPUTE_IMAGE_UNIFORMS); in exceed_image_uniforms_limit()
Des31fIntegerStateQueryTests.cpp836 …fierSuffix).c_str(), "Test MAX_COMPUTE_IMAGE_UNIFORMS", GL_MAX_COMPUTE_IMAGE_UNIFORMS, 4,… in init()
Des31fProgramInterfaceQueryTestCase.cpp2570 { GL_MAX_COMPUTE_IMAGE_UNIFORMS, usage.numImages }, in checkShaderResourceUsage()
/external/deqp/framework/opengl/
DgluStrUtil.inl1263 case GL_MAX_COMPUTE_IMAGE_UNIFORMS: return "GL_MAX_COMPUTE_IMAGE_UNIFORMS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h318 …{ GL_MAX_COMPUTE_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms),…
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1435 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
/external/mesa3d/include/GLES3/
Dgl31.h1206 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
Dgl32.h1206 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
/external/swiftshader/include/GL/
Dglcorearb.h2254 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
Dglext.h2201 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
/external/mesa3d/include/GL/
Dglcorearb.h2277 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
Dglext.h2224 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro