Searched refs:GL_MAX_COMPUTE_UNIFORM_BLOCKS (Results 1 – 12 of 12) sorted by relevance
516 …cksEnum = (m_target == GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS) ? GL_MAX_COMPUTE_UNIFORM_BLOCKS in iterate()830 …fierSuffix).c_str(), "Test MAX_COMPUTE_UNIFORM_BLOCKS", GL_MAX_COMPUTE_UNIFORM_BLOCKS, 12… in init()
192 << "} block[" << getResourceLimit(ctx, GL_MAX_COMPUTE_UNIFORM_BLOCKS) + 1 << "];\n"; in exceed_uniform_block_limit()
2565 { GL_MAX_COMPUTE_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkShaderResourceUsage()
1258 case GL_MAX_COMPUTE_UNIFORM_BLOCKS: return "GL_MAX_COMPUTE_UNIFORM_BLOCKS";
312 …{ GL_MAX_COMPUTE_UNIFORM_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxUniformBlocks),…
1433 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB macro
1204 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB macro
2252 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB macro
2199 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB macro
2275 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB macro
2222 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB macro