Searched refs:GL_MAX_FRAGMENT_INPUT_COMPONENTS (Results 1 – 18 of 18) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 311 { "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2539 { GL_MAX_FRAGMENT_INPUT_COMPONENTS, usage.numInputComponents }, in checkShaderResourceUsage()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 485 LIMIT_CASE(max_fragment_input_components, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GLint, 60); in init()
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D | es3fShaderBuiltinVarTests.cpp | 1107 …vectors", "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
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D | es3fIntegerStateQueryTests.cpp | 2807 …MAX_FRAGMENT_INPUT_COMPONENTS has minimum value of 60", GL_MAX_FRAGMENT_INPUT_COMPONENTS, … in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1197 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: return "GL_MAX_FRAGMENT_INPUT_COMPONENTS";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 752 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2171 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getIntegerv() 2508 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getQueryParameterInfo()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 250 …{ GL_MAX_FRAGMENT_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxInputCompon…
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 941 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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D | gl31.h | 941 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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D | gl32.h | 941 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 943 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1400 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1539 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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D | glext.h | 1426 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1558 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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D | glext.h | 1445 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
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