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Searched refs:GL_MAX_FRAGMENT_INPUT_COMPONENTS (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp311 { "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
Des31fProgramInterfaceQueryTestCase.cpp2539 { GL_MAX_FRAGMENT_INPUT_COMPONENTS, usage.numInputComponents }, in checkShaderResourceUsage()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp485 LIMIT_CASE(max_fragment_input_components, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GLint, 60); in init()
Des3fShaderBuiltinVarTests.cpp1107 …vectors", "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
Des3fIntegerStateQueryTests.cpp2807 …MAX_FRAGMENT_INPUT_COMPONENTS has minimum value of 60", GL_MAX_FRAGMENT_INPUT_COMPONENTS, … in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1197 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: return "GL_MAX_FRAGMENT_INPUT_COMPONENTS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h752 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2171 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getIntegerv()
2508 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h250 …{ GL_MAX_FRAGMENT_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxInputCompon…
/external/mesa3d/include/GLES3/
Dgl3.h941 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dgl31.h941 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dgl32.h941 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/swiftshader/include/GLES3/
Dgl3.h943 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1400 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/swiftshader/include/GL/
Dglcorearb.h1539 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dglext.h1426 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/mesa3d/include/GL/
Dglcorearb.h1558 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dglext.h1445 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro